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AI Insights · Timothy · April 2025

Top 5 Snake Games Performance in the Netherlands: Q1 2025

Explore the performance trends of the top 5 snake games on a unified platform in the Netherlands during the first quarter of 2025, with insights from Sensor Tower.

Top 5 Snake Games Performance in the Netherlands: Q1 2025

In the first quarter of 2025, the top snake games in the Netherlands demonstrated varied performance metrics on a unified platform, as reported by Sensor Tower. Here's a closer look at their trends in weekly downloads, revenue, and active users.

SSSnaker from HABBY saw its weekly revenue peak at approximately $969 in the last week of December 2024, before experiencing fluctuations, and ending at around $627 by the end of March. Downloads began at 14K and dwindled to just 2K towards the quarter's end. Active users remained relatively stable, starting at 13.6K and closing at 14K.

Snake Clash! by Supercent, Inc. started with a revenue of $618, which saw a decline before stabilizing around $272. The game experienced a strong growth in downloads, peaking at 11.4K in late February, while active users increased from 80.3K to 85.7K by the end of March.

Little Big Snake showed a spike in revenue to $461 in early March. However, downloads decreased from 152 to 90, and active users declined from 629 to 467 over the quarter.

Snake Rivals - io Snakes Games by Supersolid Ltd had a modest revenue increase, ending the quarter at $167. Downloads decreased from 209 to 71, with active users dropping from 614 to 365.

Finally, Snake.io - Fun Online Snake from Kooapps showed a revenue rise to $139. Downloads began at 6.7K, decreasing to 4.1K, while active users slightly dropped from 76.1K to 63.8K.

These insights, courtesy of Sensor Tower, provide a detailed view of the competitive landscape for snake games in the Netherlands during this period. For further details and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025